Every territory holds a stack of dice (1–8). On your turn, click one of your territories with 2+ dice, then click an adjacent enemy territory to attack.
Both sides roll all their dice. Higher total wins — ties go to the defender. Win: your dice move in (one stays behind). Lose: your territory drops to 1 die.
When you end your turn you receive reinforcement dice equal to your largest connected group of territories, sprinkled randomly across your lands (extras go to your stock for later).
⛰ Mountain territories give their defender +2 — high ground is worth taking and holding. 🌉 Bridges span the water, connecting two shores: they link your lands for reinforcement counting, and you can attack across them — but storming a bridge costs the attacker −2.
Scroll or pinch to zoom, drag to pan, and double-click the sea to reset the view — handy on the bigger maps.
Conquer the entire map to win. Good luck, commander.